Welcome

A screen shot of 91

91 is a role-playing game in a modern-day setting. It uses today's design sensibilities in a retro roguelike-like format.

There is currently an early demo running. Check it out by clicking "Play Demo" above. There is a lot to do still, and there will be bugs, but I'd love to hear your feedback! An account on this site lets you save your progress.

In-Game World Map

Here is the upcoming in-game world map:



This is part of the new "Progress" tab that will replace the "Console" tab. Here you will track your objective and key items. In the future I'd like the in-game map to show your current location and the location of your current objective, but I haven't done that yet.

I've also been working on boss fights, which will involve some new AI and enemy skills for unique challenges.

Overland Map Complete

All the surface-level maps are drawn. Right now the city is 740 tiles wide and 493 tiles tall. This doesn't include islands, dungeons, underground, upper levels, etc.

Here is my current checklist for completion of the game:

Features:

* Map Screen (with "you are here" and markers for objectives)
* Dialog event to turn NPC into Enemy
* Exits that can take you to different versions of an area depending on the plot
* A "key items" screen (probably replacing console)

Content:

* 3 new dungeons
* finish the 3 incomplete dungeons
* endgame content
* at least 5 new skills

And of course, whatever other bugfixes and small features come up along the way.

I haven't updated the demo for awhile, after I restructure the plot events a little but I'll probably update it. I know right now it doesn't have a clear "finish" so the next version of the demo should at least tell you when you reached the end of the demo.

LetterBrush

Recently I revamped the editor I use to create the world of 91. The old tool was slow and clumsy, and the new one is so much better that I decided to release it! 91 data files are simple text files, so I draw the maps with an ascii art editor. LetterBrush is the editor I will be making 91 with from now on. It's open source and available on github. Maybe you're making something it could be useful for?

The world of 91 has come along well. I'm almost done with ALL of the overland maps! There is lots of content to fill in, and more dungeons to map out, but this is a huge milestone. The main things to do next are to finalize the rest of the main storyline content and finish adding code for new skills.

Update

I've had a crazy few months! I've moved to a new apartment and started a new job at Bocoup. I attended New Game conference and taught a training about making HTML5 games.

With all the chaos, I haven't had much time to work on 91, but things are settling down and I'm ready to get back to work. My current goal is to finish all the main areas of the map and do dungeons. Then I'd like to rework a lot of the story parts of the game. I also need to make new skills and work on some of the balance stuff.

I plan on working on 91 during Boston Game Jams and if you're in Boston come say hi!